Hypothesis: ABE is almost in capable of generating draftees who actually look like real baseball players, and who can't become them either.
Case in point, which I think fairly represents an issue across the SimD universe, as I see this in all the leagues I am in. Our current draft class:
1st rated Doug Montague. A young whippersnapper with a Cy Young future and terrific pitching traits. But he has F-health and a D+ arm. When does a 16-year old baseball prospect get so banged up he has F-health and is STILL a top prospect?
Virtually EVERY hitter in the draft pool has lower PvR rating than CvR. I don't know enough about skill combos and development to know if this is an issue for all of their future potential?
Bill Mungo, 2nd rated hitter in the pool, also a F-health guy. Was he eating the same places Montague was?
General disconnect between Speed and Range. C'mon - the REALLY fast guys, if they're playing CF or SS, in real life, USUALLY have pretty decent range because they're really skilled and REALLY fast. Or vice versa. I guess the good news is that Speed is almost always higher than range. I get it "range" reflects (I think) ability at their position, to get into position, to make tougher plays, while 'speed' is just basepath speed. Just seems weird.
Young pitchers with D or worse control - yeah, they're young, but are guys who can't find the broad side of a barn in high school or college going to get a look by big league teams? Even worse the guys 20yo or older.
In another league I'm in, 25% of the top 40 draftees have D or worse health. 14 out of the top 40 have D or worse arm. Half have D or worse range. it goes on like this across the stats.
I know the rating are all relative, and any 'real draft', the odds of anyone outside rounds 1 or 2 making it in the big leagues is pretty small. so I suppose that should be the perspective here.
As far as I know, no one gets any 'healthier' despite the fact they are getting mentored, coach points, and assumedly better diets On the flip side, do older guys health ratings decline? I honestly don't know or track.
Lastly, I found this: "Every league is relative to its own normal. The player ratings adjust the baseline probabilities RELATIVE TO THE AVERAGE TALENT OF THEIR OWN LEAGUE. So they are not absolute ratings. This is a brilliant bit of design in the coding and it prevents most mature leagues from having hitters with 60+ HR's or pitchers with sub 2.00 ERA's on a consistent basis."
How does the above affect our draftee pools, then?
This is all just fascinating and frustrating and complicated to me.
General rant on Draftees "player cards"
Moderator: redcped
Re: General rant on Draftees "player cards"
Well, you know a pitcher's Vel/Ctrl and Arm aren't related to each other, yes? Arm is part of the Range combo and applies to defense and so the two ratings - as I think you alluded to - really have not much to do with each other.
Health is an issue, I agree. It never gets any better, only worse. And only for pitchers that are "abused" ... never for hitters.
But I suppose many of the Ratings **have** to start off low, or there would be no room for growth over the seasons and the talent inflation would be enormous.
But yeah, there should be room for Health to get better over the seasons (dependent on age plus or minus playing time and injuries). That would be a cool improvement to the game engine.
{Edit: hitters do decline in Health ... but only after they hit their declines at OS35.}
Health is an issue, I agree. It never gets any better, only worse. And only for pitchers that are "abused" ... never for hitters.
But I suppose many of the Ratings **have** to start off low, or there would be no room for growth over the seasons and the talent inflation would be enormous.
But yeah, there should be room for Health to get better over the seasons (dependent on age plus or minus playing time and injuries). That would be a cool improvement to the game engine.
{Edit: hitters do decline in Health ... but only after they hit their declines at OS35.}
Last edited by ballmark on Sun Aug 30, 2020 8:14 pm, edited 1 time in total.
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Re: General rant on Draftees "player cards"
yes, older players decrease slightly in health. even though you cant tell in this league unless they drop a whole letter..you may notice that they have to rest a little bit more often and miss games.jzirker wrote: ↑Sun Aug 30, 2020 5:38 pm Hypothesis: ABE is almost in capable of generating draftees who actually look like real baseball players, and who can't become them either.
Case in point, which I think fairly represents an issue across the SimD universe, as I see this in all the leagues I am in. Our current draft class:
1st rated Doug Montague. A young whippersnapper with a Cy Young future and terrific pitching traits. But he has F-health and a D+ arm. When does a 16-year old baseball prospect get so banged up he has F-health and is STILL a top prospect?
Virtually EVERY hitter in the draft pool has lower PvR rating than CvR. I don't know enough about skill combos and development to know if this is an issue for all of their future potential?
Bill Mungo, 2nd rated hitter in the pool, also a F-health guy. Was he eating the same places Montague was?
General disconnect between Speed and Range. C'mon - the REALLY fast guys, if they're playing CF or SS, in real life, USUALLY have pretty decent range because they're really skilled and REALLY fast. Or vice versa. I guess the good news is that Speed is almost always higher than range. I get it "range" reflects (I think) ability at their position, to get into position, to make tougher plays, while 'speed' is just basepath speed. Just seems weird.
Young pitchers with D or worse control - yeah, they're young, but are guys who can't find the broad side of a barn in high school or college going to get a look by big league teams? Even worse the guys 20yo or older.
In another league I'm in, 25% of the top 40 draftees have D or worse health. 14 out of the top 40 have D or worse arm. Half have D or worse range. it goes on like this across the stats.
I know the rating are all relative, and any 'real draft', the odds of anyone outside rounds 1 or 2 making it in the big leagues is pretty small. so I suppose that should be the perspective here.
As far as I know, no one gets any 'healthier' despite the fact they are getting mentored, coach points, and assumedly better diets On the flip side, do older guys health ratings decline? I honestly don't know or track.
Lastly, I found this: "Every league is relative to its own normal. The player ratings adjust the baseline probabilities RELATIVE TO THE AVERAGE TALENT OF THEIR OWN LEAGUE. So they are not absolute ratings. This is a brilliant bit of design in the coding and it prevents most mature leagues from having hitters with 60+ HR's or pitchers with sub 2.00 ERA's on a consistent basis."
How does the above affect our draftee pools, then?
This is all just fascinating and frustrating and complicated to me.
id like to tack onto your post that the terrible fielding is annoying to me. its very rare to find a rookie with even decent fielding let alone good fielding. they are all almost always well below average. youd think there would be at least a few in each draft that are stellar defenders that just need to improve their bats
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Re: General rant on Draftees "player cards"
As a matter of fact...Jok was C health last year and is now D health. So there is an example right there of declining health of the elderly